Debug build. Mid-refactor, no win condition screen and very little in the way of opponent ai. The opponent always attacks for 3. After your opponent attacks, either block for 2 energy to subtract 2 damage or hit end turn.

INSTRUCTIONS:

Your Turn

Start Phase

  • Gain Energy up to your Leader’s maximum.

  • Draw until you have 3 cards.

Action Phase Spend Energy to:

  • Play Action cards

  • Attack with your Leader (once per turn)

  • Use abilities

Some actions create response windows where players may play Reaction cards (!).

End Phase End your turn.
Remaining Energy can be used during your opponent’s turn.

Combat

When an attack happens:

  1. Defender may play reactions

  2. Defender may use a Defence ability

  3. Attacker may respond

  4. Resolve >span class="BZ_Pyq_fadeIn">stack

  5. Apply damage

You may use one Leader Defence ability per turn.

Action Card Types

SymbolType
None Action
! Reaction
Attack
Continuous

Win

Reduce opponent's Leader Life to 0.


Published 2 days ago
StatusPrototype
PlatformsHTML5
AuthorGreenOcelot
GenreCard Game
Made withGodot

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